Storm in a Teacup asked DHP to create a beautifully crafted trailer for their game, Nero.

As this is our first project for the gaming industry, we naturally wanted to impress. Using our client’s cinematic theme as a foundation, we created storyboards and an animatic pre-visualisation. We then developed a variety of conceptions for the robed characters. The original trees and lights acted as concept art, inspiring the crafting of a stunning bioluminescent atmosphere. Once content that our vision captured the emotional depth and grandeur of the game, we assembled the elements into each scene before rendering and compositing the complete shots.

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